using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;

public class RootView : MonoBehaviour
{
    public VisualTreeAsset tempLate;

    private void OnEnable()
    {
        UIDocument uiDocument = GetComponent<UIDocument>();
        var characterController = new CharactorListController();
        characterController.InitializeCharacterList(uiDocument.rootVisualElement,tempLate);
    }
}
